Tetravoxel Limited is a two-man game development studio headquartered in Ontario, Canada. It was established in April 2017 with the purpose of bringing to light the vision of its founders Austin Mandel and Patrick Pearce. We are two McMaster University graduates with a shared passion for science, technology, and video games. Tetravoxel allows us to draw upon our myriad interests and develop innovative games with features that push the limits of traditional game design.
Caverns : Lost Sky
Tetravoxel's current game, Caverns: Lost Sky, is a single player action-adventure RPG set in a fully destructible, voxelized subterranean realm. Join Strato in an action-packed adventure RPG through the voxel wilderness of the Tellurian Sector, and uncover the truth about his world! Explore winding labyrinths and colossal caverns powered by our in-house Numinous Engine. Level up by engaging large groups of enemies with a real-time combat system, or find rare treasure to aid in your journey.
We believe in developing games with our players in mind. This means listening to the community and taking their feedback seriously, all the while being open about the game's current progress. This will come in the form of frequent updates on steam, and interactions with the community across our various social media platforms.